Tuesday 14 January 2014

Steampuck Assets: Pipes

There are going to be steam engines so I believed that obviously they would need to be pipes covering the environment I decided to make some basic joints one straight one curved cycad duplicate these throughout the environment and save memory as you can see below this was my first two assets I made for the pipes


After making these pipes I decided that they were too boxy and decided to adding more detail which you can see below


Using the joints I combine them in order to make a simple pipeline using the two different joints in different positions in order to make the pipework look like it was carrying on


Below ice textured the previous joints and made four more in order to give the pipe line more variety I decided to go for brass that these but I still need to add grime and dirt and dense to the pipes as they look to clean and almost look too unreal to actually be pipes



Criticism: I am happy with the basic pipes but as I said above dirt and grime and scratches do need to be added to these pipes and a good spectrum that in order to really bring out the detail and really make bees look like pipes 

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