Monday 28 April 2014
Steampunk: Valt Wall
Below I derided to finish off the vaulted warehouse and add its own walls to it as you can see I was using the same textures as the pilers blow is a few shorts of the wall and its final place in unity at the bottom of the post. in the unity environment I have been using the model of the walls I've made as a way of stopping the player falling out of the world as I'm now finishing off the environment by closing off gaps I thought best to finish off the Volta walls which I had not done as you can see below is my stage by stage of the wall and gradual integration as I mentioned above immunity.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4o2Rj9AoZDke4hR41xyIfA_7vyi64_sxB9H-R3M_e9vZ0MrOI-SDUKzbGrM9u_gwu_JOKH9a0NgBQwpRZVZSvsJ-tQqusxqLMLHSC0hUTaAv4EyBS4FcEkZjY4Kzsn-8iMXXhNmpqY2vF/s1600/Valt+Wall+2.JPG)
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