Monday 28 April 2014

Steampunk: Valt Wall

Below I derided to finish off the vaulted warehouse and add its own walls to it as you can see I was using the same textures as the pilers blow is a few shorts of the wall and its final place in unity at the bottom of the post. in the unity environment I have been using the model of the walls I've made as a way of stopping the player falling out of the world as I'm now finishing off the environment by closing off gaps I thought best to finish off the Volta walls which I had not done as you can see below is my stage by stage of the wall and gradual integration as I mentioned above immunity.





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