Below is a steam engine that designed this would be in my new skyline and the
crane as this will be the thing powering it also it can be an asset. The
environment as you can see there is a textured version as well as the
non-textured version before I finished it
Tuesday, 15 April 2014
Monday, 14 April 2014
Steampunk Assest: New Boxs
Below I decided to make for new variations of boxes that one
litter my environment are thought by adding these will help add a new variation
instead of there being only one repeated box throughout the environment there
will now be multiple the images below are taken from unity and ease I will now gradually start to place around the environment in order to make the docks look like they are being used with all the supplies being exported and imported in I thought having different styled boxes would probably happen and this is a game me adding more detail to bring life to the docks/environment
below are some of the new crates but I've placed on scaffolding that I'd previously made in unity this again to mix up with the old barrels I had made and boxes that mixing in the new and as you can see below I believe that the textures I have used still work and don't intrude the other textures making it all seamless
again below is another picture of the crates in unity but this picture is not them on the scaffolding
Sunday, 13 April 2014
Steampunk: Assest Sacks & Wicker
As I mentioned a while ago I would remake my sack assets as
you can see below I gradually started to do this I decided to make two
variations on standing up and one laying down and also decided to make a wicker
basket and then on the sap that's gradually pushed down and wrote around and
added it into unity as you can see in the final image below
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