Friday, 4 April 2014

Steampunk Assets: Steam Engine




Below is the steam engine that I created using a previous model that I made of the engine this steam engine will power a series of moving a series of polis about to operate other machines in the environment 





Below is the steam engine in my master Maya file



Steampunk: Unity File (seabed)



In unity I decided to use the default terrain asset to make the seabed using it simple exclusion tools to make the seabed bumpy and then using the default grass as seaweed has turned out to look very effective as you can see below in the images this is what my environment seabed will look like I'm still possibly contemplating on changing the texture but as the texture will only be seen through water it is very hard to noticed that its tiled







Steampunk: Warehouse 2



Below I decided to make the other warehouse I designed modular to fit with my pub design that I'd recently updated to make modular this I hope will again save memory



Steampunk: Underground Valt



While at the BAFTA awards for video games we were in the Docklands in London in a building called the tobacco dock this obviously previously used to hold tobacco which would have been imported from the colonies of the Empire I noticed in this building the vaulted metal ceiling and then I remembered the vaulted ceilings of cathedrals and as my environment is built onto a hill I decided to build an underground warehouse which will be filled with Sachs creates boxes as they warehouse would be full of this I hope will add another unique part to the environment and really immerse the player








This is the entrance to the underground warehouse from the side of the document very obscure not very noticeable but when you enter you enter an underground world which I hope will give the player a sense of amazement and excitement of finding in new spot in the environment