Saturday, 26 April 2014

Steampunk: Skyline (Unity)



Below is my new layout of the skyline including the new edition I made overhangs the road near the centre of my environment this sort of tram in the sky really adding in the steampunk style








Below is the blue line showing the way skyline gradually goes up the environment and out of sight of the player




Friday, 25 April 2014

Steampunk: Building



Below I started to make a new pump house that willpower esteem pitch I thought adding this would add more detail and uniqueness to the environment and would give the bridge and obvious way that it was powered and make it more realistic





Steampunk: Textureing Ddo



Using the software Ddo I'm finally going to be to add to the textures was at the growing but not the mould that I've been talking about in previous posts in this post I'm showing the textures I previously had now updated using this software to make the textures look exactly have I've always wanted them to look













As you can see below are the various screenshots of my environment with these new textures





Monday, 21 April 2014

Steampunk: Skyline (Update)

Here i was drawing out a new deign for the over hang that would go over the steampunk envoroment

This I really wanted to make it look like it could really be made instead of my traditional one I had in my previous environment



using exsisting assests in unity i make the main over hang dock which u can see on the left and right of the picture above.






I got my idea from the old mineshafts where they would have overhanging cranes that would look similar to this carry the all from underground to the surface