Here I'm finishing off my steam arm by texturing it as I
said I would do in the previous post of the steam arm I made as you can see
below this is showing my texturing of the steam arm
Below are some rendered images with a bump map of the final
detail I've added to the steam arm this I hope will make it sit in the
environment seamlessly
Criticism: again with most of my things I need to add more
mark and grime and have a very good specular map
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