In order to line objects that have animations on it I have
to use light probes as you can see below I'm gradually laying out right probes
throughout the environment so all animated imported assets will work and be
like the same as everything else that I've set static
this would also allow the player or the character to project the shadow onto the game surface if there was a character that this will help as I said above with the animated objects being licked the same way as static objects this is just one more things that I've done to make the world more realistic and refined that much more
this would also allow the player or the character to project the shadow onto the game surface if there was a character that this will help as I said above with the animated objects being licked the same way as static objects this is just one more things that I've done to make the world more realistic and refined that much more
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